InternalMain SDL_GL_GetDrawableSize = 1280 800. InternalMain SDL_EventState SDL_SYSWMEVENT, SDL_ENABLE. ![]() InternalMain SDL_GetWindowWMInfo version. InternalMain SDL_CreateWindow x = 0 y = 0 w = 1280 h = 800. ![]() InternalMain SDL_GetDisplayBounds x = 0 y = 0 w = 1280 h = 800 flags = 4123. InternalMain SDL_Init( SDL_INIT_VIDEO ). \.\game\app\app.cpp 278ĭarkest::InitializeSave. \.\engine\thirdparty\ 78ĭarkest::ParseArguments. Also if this helps below is the debug_info stuff:ĪPI::Steam::Initialize enabled = 1. Please help as I started over as a result of the crashes and it has happened again and again. Multiple reinstalls, cache verifications, compatibility mode, disabled intro, windowed, steam cloud reboot etc. Very irritating and I have tried so many damn fixes. CPU: Intel (R) Core (TM) i5 CPU M520 time I'm loading into my mission (Cove - Week 7) I'm encountering a crash, either in the loading screen or a little after I click at the "click to begin" message I will hear the music for a couple seconds which then stops abruptly and leads to a crash or a "Darkest.exe has stopped working".
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